Mutual Security Enhancing Simulation

Mutual Security Enhancing Simulation
Mutual Security Enhancing SimulationNameMutual Security Enhancing Simulation
CategoryGameplay Tutorial
Amount of Tips7
DescriptionAfter selecting a combat unit, it can be deployed within your base's staging area. When you are selecting combat units, you can jump to cancel your selection.
After combat units have been deployed, they will automatically engage the enemy.

Table of Content
Tip #1
Tip #2
Tip #3
Tip #4
Tip #5
Tip #6
Tip #7

Tip #1

After selecting a combat unit, it can be deployed within your base's staging area. When you are selecting combat units, you can jump to cancel your selection.
After combat units have been deployed, they will automatically engage the enemy.

Tip #2

Leadership Skill usages will be replenished over time, and may have up to 2 usages at once.
Tap to use the Skill immediately or hold to aim the Skill. While aiming, Sprint or Jump to cancel using it.

Tip #3

Different types of combat units suppress other types of units: AoE DMG units have a significant advantage against squad units.
At the same time, Melee units suppress Ranged units, Ranged units suppress Flying units, and Flying units suppress Melee units.

Tip #4

Melee units are more resilient in battle, able to absorb more damage and protect other units to an extent.

Tip #5

During Assault Scenarios, your goal is to use combat units to destroy the opposing base.

Tip #6

Stronghold Mechanisms will be reset as an enemy Stronghold Mechanism a short time after they are destroyed.
Units can be deployed near your own Stronghold Mechanisms.

Tip #7

When there are only units from a single faction nearby, the Stronghold Flag will be captured by the faction after a certain period.
The faction controlling the Flag gains deployable units 25% faster. When you control the Flag, you can deploy units nearby.

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